Planned
- Version
- 1.5.5
- Author
- ardrxrd
Vivid Move!
Calls something that is on Kiln's roadmap. Parts of it may already run.
Evidence
Ran on Kiln's test stand (2026-11-04): VividMoveFabric did not start: java.lang.NoClassDefFoundError: net/minecraft/network/protocol/common/custom/CustomPacketPayload; VividMoveFabricClient did not start: java.lang.NoClassDefFoundError: net/minecraft/client/particle/SpriteSet.
What it needs from Kiln
- Mixin
- com.mojang.authlib.GameProfile
- com.mojang.blaze3d.platform.InputConstants.Key
- com.mojang.blaze3d.platform.NativeImage
- com.mojang.blaze3d.vertex.PoseStack
- com.mojang.blaze3d.vertex.PoseStack.Pose
- com.mojang.math.Axis
- net.fabricmc.fabric.api.client.networking.v1.ClientPlayNetworking
- net.fabricmc.fabric.api.client.networking.v1.ClientPlayNetworking.Context
- net.fabricmc.fabric.api.client.networking.v1.ClientPlayNetworking.PlayPayloadHandler
- net.fabricmc.fabric.api.client.particle.v1.ParticleProviderRegistry
- net.fabricmc.fabric.api.client.particle.v1.ParticleProviderRegistry.PendingParticleProvider
- net.fabricmc.fabric.api.command.v2.CommandRegistrationCallback
- net.fabricmc.fabric.api.networking.v1.PayloadTypeRegistry
- net.fabricmc.fabric.api.networking.v1.PlayerLookup
- net.fabricmc.fabric.api.networking.v1.ServerPlayConnectionEvents
- net.fabricmc.fabric.api.networking.v1.ServerPlayConnectionEvents.Disconnect
- net.fabricmc.fabric.api.networking.v1.ServerPlayConnectionEvents.Join
- net.fabricmc.fabric.api.networking.v1.ServerPlayNetworking
- net.fabricmc.fabric.api.networking.v1.ServerPlayNetworking.Context
- net.fabricmc.fabric.api.networking.v1.ServerPlayNetworking.PlayPayloadHandler
- net.fabricmc.fabric.api.resource.IdentifiableResourceReloadListener
- net.fabricmc.fabric.api.resource.ResourceManagerHelper
- net.fabricmc.fabric.api.resource.ResourcePackActivationType
- net.fabricmc.loader.api.ModContainer
- net.minecraft.client.CameraType
- net.minecraft.client.MouseHandler
- net.minecraft.client.Options
- net.minecraft.client.gui.components.Button
- net.minecraft.client.gui.components.Button.Builder
- net.minecraft.client.gui.components.Button.OnPress
- net.minecraft.client.gui.screens.inventory.CreativeModeInventoryScreen
- net.minecraft.client.gui.screens.inventory.InventoryScreen
- net.minecraft.client.input.MouseButtonEvent
- net.minecraft.client.model.HumanoidModel
- net.minecraft.client.model.geom.ModelPart
- net.minecraft.client.multiplayer.MultiPlayerGameMode
- net.minecraft.client.particle.ParticleRenderType
- net.minecraft.client.particle.SingleQuadParticle
- net.minecraft.client.particle.SingleQuadParticle.Layer
- net.minecraft.client.particle.SpriteSet
- and 80 more
On the roadmap: Minecraft's libraries and client API (0.2), Code next to data (0.3), Machines (0.4), Mixin (0.5)
In the author's words
Improvment to every move you done, inculding player's animation, physics and particles!
Scan
Scanned on 4 November 2026 against Kiln 0.2.0, file vivid_move-1.5.5+universal-mc26.3.jar. The scan reads the mod's classes; it does not run them.
Reports from players
No reports from players yet.
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