All mods

Planned

Version
1.0.0
Author
kaanbuu
Page
modrinth.com/mod/warper

Warper

Calls something that is on Kiln's roadmap. Parts of it may already run.

What it needs from Kiln

  • Mixin
  • net.fabricmc.fabric.api.command.v2.CommandRegistrationCallback
  • net.fabricmc.fabric.api.event.player.AttackBlockCallback
  • net.fabricmc.fabric.api.event.player.UseBlockCallback
  • net.fabricmc.fabric.api.event.player.UseItemCallback
  • net.minecraft.commands.CommandSourceStack
  • net.minecraft.commands.Commands
  • net.minecraft.commands.Commands.CommandSelection
  • net.minecraft.core.component.DataComponents
  • net.minecraft.network.chat.Style
  • net.minecraft.tags.FluidTags
  • net.minecraft.world.entity.player.Abilities
  • net.minecraft.world.entity.player.Inventory
  • net.minecraft.world.level.ClipContext
  • net.minecraft.world.level.ClipContext.Block
  • net.minecraft.world.level.ClipContext.Fluid
  • net.minecraft.world.level.material.FluidState
  • net.minecraft.world.phys.HitResult.Type
  • BlockPos.containing()
  • Holder.is()
  • MutableComponent.setStyle()
  • MutableComponent.withStyle()
  • ServerPlayer.getInventory()
  • ServerPlayer.sendSystemMessage()
  • ServerPlayer.spawnAtLocation()
  • ServerPlayer.teleportTo()
  • SoundEvents.NOTE_BLOCK_BASS
  • Player.getAbilities()
  • Player.getEyePosition()
  • Player.getViewVector()
  • Player.isCrouching()
  • Player.onUpdateAbilities()
  • Player.position()
  • ItemStack.get()
  • ItemStack.set()
  • Items.DIAMOND_SHOVEL
  • Level.clip()
  • Level.getFluidState()
  • BlockHitResult.getType()
  • Vec3.add()
  • Vec3.distanceTo()
  • and 1 more

On the roadmap: Code next to data (0.3), Mixin (0.5)

In the author's words

Warper tool allows players to move certain amount further the way they're facing.

Scan

Scanned on 4 November 2026 against Kiln 0.2.0, file warper-1.0.0+26.3-fabric.jar. The scan reads the mod's classes; it does not run them.

Reports from players

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