Should work
- Version
- 1.0.1
- Author
- huanmeng-qwq
WindowFix
An automatic test ran it on Kiln's test stand (its own code, with a scripted minute of play in place of the game) and nothing broke, and everything it called is written in Kiln: it most likely works. Not checked in the game by hand yet.
Evidence
Ran on Kiln's test stand (2026-11-04): client entrypoint started, 1200 ticks without errors, nothing drawn on the HUD.
What it needs from Kiln
- com.mojang.blaze3d.platform.Window
- org.lwjgl.sdl.SDLEvents
- org.lwjgl.sdl.SDLProperties
- org.lwjgl.sdl.SDLVideo
- org.lwjgl.sdl.SDL_Event
- org.lwjgl.system.APIUtil
- org.lwjgl.system.JNI
- org.lwjgl.system.MemoryStack
- org.lwjgl.system.MemoryUtil
- org.lwjgl.system.Pointer
- org.lwjgl.system.windows.User32
- org.lwjgl.system.windows.WindowProc
- Minecraft.getWindow()
In the author's words
Used to fix the issue of main loop hang/freeze that may occur in Minecraft under Windows after operating the system menu of the window title bar (right-clicking the title bar, minimizing, restoring, etc.).
Scan
Scanned on 4 November 2026 against Kiln 0.2.0, file windowfix-fabric-1.0.1+mc26.3.jar. The scan reads the mod's classes; it does not run them.
Reports from players
No reports from players yet.
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